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by The nutcracker
new comments Doom 2, single player
in progress, ZDoom
screenshot #1screenshot #2screenshot #3


A 7 level zdoom hub in progress. The screenshots were taken before I added in new weapons, and before I did anything more than map01. It is only my third wad, so don't expect much. You can find it at http://www.sendspace.com/file/93vr9k

Moti writes:(new) 11.02.2007, 04:08 GMT+1

I played the first map when it was at /incoming folder before it god rejected. It was really good, but you should've credited the people you ripped the things off, like cutmanmike's portal gun. Overall the first map was nice. waiting for the rest.

The nutcracker writes:(new) 11.02.2007, 20:19 GMT+1
edited 12.02.2007, 15:57 GMT+1

Glad you like it. I was planning to put all the credits for ripped stuff in a credit sequence at the end of the wad, but I'm not at that point yet.

[Edit] I've done quite a bit of detailing to these rooms since I took the screen shots, esp. in screen shot #2, as these where taken a long time ago. Oh, and all maps (save for map01) in the download are incomplete, esp. in detailing, so don't go insane over that.

Rustyphantomsniper writes:(new) 12.02.2007, 15:40 GMT+1

That was a name of a wad I wanted to do a long time ago! But I gave up on that... Screenies are o.k.

Lupinx_ressurected writes:(new) 17.02.2007, 22:55 GMT+1

Not so bad.

jobro writes:(new) 11.03.2007, 21:52 GMT+1

Looks pretty good where the 2nd screen is really nice!

Moti writes:(new) 12.03.2007, 01:09 GMT+1

Shot one looks lame
shot two looks awesome
shot three looks good

Looks like your'e improving since core.wad.

Airslide writes:(new) 13.03.2007, 08:53 GMT+1

Shot 1 looks pretty bland. Shot two, not much better. But shot 3 looks good :)

You may want to try using the ANIMDEF lump (or something like that) to define the lava to warp, so in shot1 it may not seem as tiled.

The nutcracker writes:(new) 24.03.2007, 08:32 GMT+1
edited 27.03.2007, 15:34 GMT+1

There are new screenshots. This is what they show:

1: This is to demonstrate detailing
2: This is to demonstrate detailing and the teleporter you use to travel from level to level. There is some detailing in the wall, but you can't see it at the angle I took the shot at.
3: An example of one of Vortex's bosses.

Side note: This wad isn't one of those find a key, open a door, kill some monsters wad.

This will be mainly a puzzle solving wad.

CoolD00d writes:(new) 27.07.2007, 16:46 GMT+1


The nutcracker writes:(new) 22.08.2007, 08:26 GMT+1
edited 22.08.2007, 08:26 GMT+1

So? Last time I checked everything in AEOD was freeware.

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