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The Techwars
by Moti
new comments Doom 2, single player
released, ZDoom
screenshot #1screenshot #2screenshot #3


Ok, umm, this is my first project hehe. Overall, it's almost done, yeah.
A 20-leveled Semi-Megawad for ZDoom, contains decorate monsters and such. Most of the maps are tech-styled, but not all of them. I'll release this once I get all the bugs fixed+improve some stuff. Screen #1 is Map06 - The Vortex, Screen #2 is the new Map05 - The Lost Base, and screen 3 is Map18 - Bloodlands.
NEWS - 1.12.06
Finally got this to idgames. Thanks for waiting, enjoy the wad :D

Moti writes:(new) 27.10.2006, 16:00 GMT+1
edited 27.10.2006, 16:00 GMT+1

I was just testing the textbox in here. ignore this post.

Dancso writes:(new) 28.10.2006, 04:17 GMT+1

not bad. in fact, i like it!;)

NiGHTMARE writes:(new) 28.10.2006, 06:43 GMT+1

So, is William Shatner going to be in this? :P

Moti writes:(new) 28.10.2006, 07:49 GMT+1
edited 28.10.2006, 07:50 GMT+1

@Nightmare - No clue. xD
@Dancso - Thanks. :)

nightmare93 writes:(new) 28.10.2006, 18:27 GMT+1

Looks awsome, i like shot 3 the most ;)

GaciX69 writes:(new) 28.10.2006, 19:54 GMT+1

Looks great! I like the sky in shot 1 :D

Moti writes:(new) 29.10.2006, 00:27 GMT+1

Thanks alot guys. ^^

Moti writes:(new) 01.11.2006, 05:30 GMT+1

Okay, update - 31.10.06 (yesterday)
I replaced map05 with a newer map I made. It has it in SS #2.
I also fixed some Dehacked problems, coop bugs and such.
look for more info soon.

Dancso writes:(new) 02.11.2006, 07:58 GMT+1

nice new 2nd pic:)

Moti writes:(new) 02.11.2006, 09:34 GMT+1

thanks :)
I really work hard to finish this xD

Kristus writes:(new) 02.11.2006, 10:00 GMT+1
edited 02.11.2006, 10:00 GMT+1

So, is William Shatner going to be in this? :P


Moti writes:(new) 02.11.2006, 12:38 GMT+1


Dutch Devil writes:(new) 02.11.2006, 15:15 GMT+1

Where did you got that custom palette from?

Tango writes:(new) 03.11.2006, 21:51 GMT+1


Moti writes:(new) 04.11.2006, 02:24 GMT+1

Yes I did, and I credited Spork. Also talked to him in the forum so it's okay.

Agent Spork writes:(new) 05.11.2006, 11:52 GMT+1

I'd really recommend waiting until the WAD is actually accepted to IDGames before you update your WAD saying it's released :P

Moti writes:(new) 05.11.2006, 13:51 GMT+1

It's ok spork.
By the way I don't really know how to upload anything to IDGames. xD
But overall... all the maps are done and there are no bugs.

Tango writes:(new) 05.11.2006, 20:28 GMT+1

Yeah uh, if there's nowhere to download it, I wouldn't claim it's released :P

Moti writes:(new) 06.11.2006, 13:04 GMT+1

It's released, but I still can't find anywhere to upload it... unless you want rapidshare XD

Kristus writes:(new) 06.11.2006, 15:47 GMT+1

Then it's not released yet.
Idgames worked great for everyone else for well over 10 years.

esselfortium writes:(new) 07.11.2006, 15:58 GMT+1

From the screenshots, this looks like it could definitely benefit from some lower light levels. A range of 128-160 for rooms, 112 for especially dark areas, and 176-192 for lights is what I use.

Caboose writes:(new) 08.11.2006, 23:14 GMT+1

shot 1 lacks detail, but i like the other 2 screen shots

Moti writes:(new) 09.11.2006, 13:26 GMT+1

heh it's fine.
Kristus, I didn't say "IDGames won't upload my wad", i said "I don't know how to upload it".
I'll try to add it to idgames asap.

gourhaus writes:(new) 13.11.2006, 16:39 GMT+1

looks kool! i wanna have it!!!

gourhaus writes:(new) 13.11.2006, 16:39 GMT+1

looks kool! i wanna have it!!!

Moti writes:(new) 13.11.2006, 23:27 GMT+1

You will have it soon, promise. xD

gourhaus writes:(new) 16.11.2006, 21:13 GMT+1

cant wait...are u dont with most of it???

Moti writes:(new) 16.11.2006, 23:29 GMT+1

if you mean done then yea... I got a problem with map13 so I gotta make a new one.
Consider this wad "in progress", again. Don't worry, it'll be done soon.

gourhaus writes:(new) 17.11.2006, 16:44 GMT+1

ok ill be sure to dl it when its done

Moti writes:(new) 27.11.2006, 23:30 GMT+1

Okay, I uploaded the wad to Idgames. Then, until it goes to Idgames, use this link.
Thanks for waiting. xD

gourhaus writes:(new) 23.12.2006, 00:38 GMT+1

the only problem i find with this wad is that the levels are a little small... make em bigger in TWII

but this iz still one of my fave wads of all time keep up teh gewd wrk!!!

Maurice2 writes:(new) 04.01.2007, 08:52 GMT+1

man, this wad rocks! and i like the sounds of the guns. is there also a second part? if there is, release it for sure!

dljosef writes:(new) 11.01.2007, 12:15 GMT+1

This wad's great, but my only complaint is that the boss is ridiculously easy. I mean, he's wedged in center of the arena. I could just keep on shooting him and he doesn't even budge, he's got no chance.

gourhaus writes:(new) 11.01.2007, 17:44 GMT+1

lol ya i noticed that 2, but u can change it yourself in boombuilder

NovaKiller writes:(new) 22.12.2007, 17:07 GMT+1
edited 22.12.2007, 17:10 GMT+1

I really enjoyed playing this wad
I didnt like the new plasma rifle it was overpowerd, to fast. It uses ammo fast but then 900 Cells as max is to much.
I liked how the levels was design, how they was fit together with the monsters, new sound to Shotgun.
But i didnt like that the last boss in Map 20 didnt move or shoot, kinda boring. I really was thinking. "Final boss, how it works?." ":( it didnt do anything" Well actually not like that. I know you can change it in DoomBuilder or DeePsea. But still you should fix it. And make the new plasma gun not so strong like it is now.

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