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Il castello ver 2.3 news:demo relased!!!
by Duke Nume
new comments Doom 2, single player
in progress, Doomsday
screenshot #1screenshot #2screenshot #3
02.12.2006

Description:

mod mode in italy
weft in means of the cammin of our life, you found again yourself in a dark forest, I am not scerzando!!! six state sent from the head of navy to explore the castle of doomtown, you live thousand adventures in the 30 magnificent levels and uses the magical powers and the crews for sconfigere the monster, like the infuacate hands, the stick of damns and the crossbow to you. the sky is modificed, view 3 screen shot.
the sky of the 3 screen shot rimpiazerÓ that one before

been born version 2.3 of the mod
now compatible with doomsday!!!
now first 11 maps ready.
link here:



Moti writes:(new) 28.10.2006, 10:14 GMT+1

I'm not sure all of us understands Italian, but overall the map looks fine.

Tango writes:(new) 28.10.2006, 11:28 GMT+1

Looks like you're improving, but please, whatever you do, don't use that sky.

Craigs writes:(new) 29.10.2006, 18:02 GMT+1

Looking A LOT better. My main complaint is that the sky looks horrible and for some reason you wrote this info in italian when you've already shown that you are completely fluent in english.

barrage writes:(new) 30.10.2006, 09:35 GMT+1

Looks good so far, all except the sky. Do you have anymore screenshots?

Craigs writes:(new) 30.10.2006, 14:20 GMT+1
edited 28.11.2006, 06:56 GMT+1

I really don't think you're ready to make a 30 level megawad yet buddy. You've only "released" one wad so far, which didn't work out too well mainly because it didn't work for the intended port because it used Jdoom effects (It said that it used zdoom, but the third screenshot showed some Jdoom dynamic lighting) and because the download didn't work. Another problem is that you've only given us 1 screenshot so far. I can tell that you are making A LOT of progress.

Duke Nume writes:(new) 31.10.2006, 11:16 GMT+1

thanks for tradution.
one demo i's ready,the first seven level.
wait one day e all can test this mod

Duke Nume writes:(new) 31.10.2006, 11:42 GMT+1
edited 02.11.2006, 01:55 GMT+1

descrizione screen shot
screenshot one
title original
map 01: entrata
screen shot two
map05:avamposto
screen shot tree
map 07:giardino dimenticato

Dutch Devil writes:(new) 01.11.2006, 15:38 GMT+1

That sky makes me puke the rest looks okay to me maybe that part in the second screen where the caco's are coming from needs to be improved.

P.s.That sky makes me puke oh wait I said that allready.

Duke Nume writes:(new) 02.11.2006, 01:57 GMT+1

the sky have detail low,it's a sky by 256 colors.

Craigs writes:(new) 02.11.2006, 14:27 GMT+1
edited 02.11.2006, 14:29 GMT+1

The first screenshot was pretty nice, but then you sunk back into your old noobish mapping with the second, and then you finally killed whatever hope you had for this project with the 3rd screenshot which is nothing but an empty room with a cacodemon and some rockets. The only advice you even payed any attention to was the one about the sky.

Why can't you put effort into your maps?

Duke Nume writes:(new) 03.11.2006, 07:40 GMT+1

the 3 screen shot is boss,it's a small icon of sin,the demo i's ready,wait one day

Craigs writes:(new) 03.11.2006, 22:51 GMT+1
edited 19.11.2006, 15:44 GMT+1

I don't care whether or not it's a "boss zone"
What you have there is NOT ok. Everybody here has tried to give you useful advice but all you do is ignore it. You might as well drop this project if you're not going to put AT LEAST a minimum amount of effort into it.

edit: Please DO NOT bump your project when no progress has been made/

Searon486 writes:(new) 22.11.2006, 17:39 GMT+1

Looks pretty good. You probably want to add stuff to that boss level. Make it more than a square room. Just add stuff. Other than that, pretty good.

Duke Nume writes:(new) 26.11.2006, 08:25 GMT+1

link of video (map 08)
http://video.google.it/videoplay?docid=8035791005904526356
next build anoder video of second episode:le profondita del castello (nome original in italian)

Searon486 writes:(new) 26.11.2006, 12:17 GMT+1

Wow! Love the music. Do you have a demo? Cause that would be great. I want to play this one. Good job!

Duke Nume writes:(new) 26.11.2006, 15:26 GMT+1

themo is downloadble at 06 days

Duke Nume writes:(new) 03.12.2006, 02:58 GMT+1

the demo i's ready

CoolD00d writes:(new) 24.12.2006, 17:33 GMT+1

aww gooid

Searon486 writes:(new) 28.06.2008, 10:29 GMT+1

OH! ARGH! Again, I don't have a RAR extractor, so it's impossible for me to play this one.. . . Looks nice though.

return of duke writes:(new) 18.07.2008, 14:26 GMT+1

mod mode in italy
weft in means of the cammin of our life, you found again yourself in a dark forest, I am not scerzando!!! six state sent from the head of navy to explore the castle of doomtown, you live thousand adventures in the 30 magnificent levels and uses the magical powers and the crews for sconfigere the monster, like the infuacate hands, the stick of damns and the crossbow to you. the sky is modificed, view 3 screen shot.
the sky of the 3 screen shot rimpiazerÓ that one before

been born version 2.3 of the mod

hahahahaha you should learn some english and to map too :D

KelWratrifs writes:(new) 18.06.2017, 03:58 GMT+1

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