Doom 2, deathmatch
in progress, ZDaemon
A DEATHMATCH MEGAWAD!!!!
(new) 04.08.2005, 15:15 GMT+1
hmm, this looks quite good, tho im not keen on deathmatch wads, level in screen shot 1 is awsome! tho im not quite sure what screen shot 3 is?
but i will proberly be playing this wad
(new) 04.08.2005, 15:19 GMT+1
the maps are in order
map01 is shot 1
map02 is shot 2
and map03 is shot3
i have a beta wad of this wad out
but ill soon add map04 to it coz it's finished
(new) 04.08.2005, 16:16 GMT+1
Fandango is some movie thearter thing with the paperbags if i am not misteaken.
(new) 04.08.2005, 16:55 GMT+1
(new) 04.08.2005, 19:56 GMT+1
edited 04.08.2005, 20:00 GMT+1
Give me Cranky Steve over here! NOW!
(new) 05.08.2005, 02:45 GMT+1
what the hell
(new) 05.08.2005, 21:19 GMT+1
wtf is this crap
(new) 06.08.2005, 01:20 GMT+1
Ok, the texture clashes are understandable for a newbie at shot 3, aside the horrid lighting even. The textures are so-so in the first one. Not that horrid,
FOR THE LOVE OF GOD change that UGLY FLAT in screenshot 2. Why people use that fugly sea of carmel as sand is completely beyond me. ANYTHING from the stock doom rocks will do!!
(new) 07.08.2005, 02:13 GMT+1
Ok, shot 1 is alright, shot 2 sucks, change the damn flat, shot 3 is too bright and needs a support texture seperating the marble from the pipe.
(new) 01.09.2005, 11:10 GMT+1
edited 01.09.2005, 11:16 GMT+1
illthink about it...
anyway can any of u get me a better sand flat?
i made the flat on map02 myself!
btw ive made a beta version of it...
2 download it go on ... doom2er.t35.com
then clik on WADZ then clik on fandangov1.wad
then test it...
(new) 01.09.2005, 14:44 GMT+1
How about this for sand?
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