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It did have a name, but I used it for a different wad
by DooMAD
new comments Doom 2, deathmatch
in progress, Legacy
screenshot #1screenshot #2screenshot #3
16.03.2005

Description:

Yes, I know, I've made another space themed map for Legacy. Only this time it's deathmatch. It was going to be a low gravity map, but I've decided to opt for scripted jump pads instead.

Don't worry if some of the screenshots seem a bit dark, I'm still screwing around with the fog settings. I'll also be adding some dynamic lighting to brighten certain areas and generally make it more atmospheric.

As with my other Legacy maps, this won't be released until the new C++ version is out.


Kristus writes:(new) 16.03.2005, 23:00 GMT+1

Quote:
As with my other Legacy maps, this won't be released until the new C++ version is out.


Which should be, any day now. as Hurdler promised a Software only version of the port to be released within a week or two(IIRC).

DooMAD writes:(new) 16.03.2005, 23:11 GMT+1

Heh, yes that is true. I guess I should clarify and say that I meant the full, stable release rather than the first public alpha/beta release. This wad requires OpenGL for coloured lighting in certain areas.

iori writes:(new) 17.03.2005, 08:41 GMT+1

Many major legacy projects are being withheld until the first stable C++ build is released.. or at least in the CVS :D

CarpetolA writes:(new) 20.07.2007, 18:56 GMT+1

I like the third shot of the map :)


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