Doom 2, deathmatch
in progress, doom(2).exe
The 7th wad in the Paranoid DM series is almost finished. Used that great looking deConstruct textures to spice it up a bit.
(new) 29.09.2004, 17:23 GMT+1
The new textures looks nice, even though it looks a bit square.
(new) 29.09.2004, 19:37 GMT+1
I know, i know but I've adjusted the lay-out and feel to the concrete block textures. And besides that....it just plays great and that's what really counts in a dm-level. Looks are nice but gameplay is everything.
(new) 30.09.2004, 14:03 GMT+1
I didn't mean the square thing was bad... The textures are mainly squares, so the square architecture fits into them really nice. Sorry if that first comment was confusing...
(new) 24.12.2004, 14:38 GMT+1
Heh. Looks nice, the deConstruct textureset is well used indeed. Get around to making more stuff, making more stuff means new screenshots! :D
(new) 12.01.2005, 18:09 GMT+1
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