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by jetflock
new comments Doom 2, single player
in progress, Legacy
screenshot #1screenshot #2screenshot #3


UPDATE: Major update for anyone following ATMOSPHERE. The bulk of the level work was completed about a month ago. I have also updated the gun graphics even more, while still making them DooM TM guns. Shouldn't be too too long before a release. I want it took look and give decent gameplay.
....Replaced the old outdated BFG pic with a current theme I am working on.
You can find a link to the homepage viewing newdoom's doom legacy forum under the ATMOSPHERE discussion in the mods and maps section.

Doomfearkeeper writes:(new) 02.06.2004, 08:30 GMT+1

Looks awesome man. I think the legacy engine is cool. I love the double pistols!

harry writes:(new) 04.06.2004, 16:25 GMT+1
edited 04.06.2004, 19:13 GMT+1

Wierd! all nice and blue! or purple what ever it is. :)

Jehar writes:(new) 04.06.2004, 23:16 GMT+1

whoa... underwater doode....


Blair Cahue writes:(new) 15.06.2004, 16:36 GMT+1

I dont know much about doom, but i know that this is a good level

jetflock writes:(new) 27.08.2004, 12:31 GMT+1

this level is crazy insane now. check the newdoom legacy forums for upates and more shots.

Nmn writes:(new) 07.11.2004, 12:16 GMT+1

I can't find the words to express the weirdness of this map. Pretty cool too. Just never met something that UN-Doomish.

aLco13 writes:(new) 08.11.2004, 07:18 GMT+1

looks full of cool flashy open GL thingies and screen 2 ,the underwater one, reminds of Zen in half-life. Great to see some originality here!

Kristus writes:(new) 13.11.2004, 21:51 GMT+1

I don't see the underwaterness.

Very colorful.

jetflock writes:(new) 15.11.2004, 20:16 GMT+1

the underwater pics are not here. lol. i think 1 is on the site's screenies.

Infurnus writes:(new) 25.12.2004, 13:32 GMT+1
edited 25.12.2004, 13:37 GMT+1

I'm looking forward to this! Flashy Legacy maps usually aren't my forte, but this one I'll have to make an exception for...

Dark_Shadow2004 writes:(new) 04.02.2005, 19:18 GMT+1

hippie trippy....i need to make sure i umm have a special friend by my side when i play this and his name is bong....james bong :D

Awesome look and graphics...very VERY surreal and psychadelic :D

Hellraiser[HK] writes:(new) 04.02.2005, 22:17 GMT+1
edited 04.02.2005, 22:18 GMT+1

funny, when i first seen the pictures for this map, (without knowing who made it) i said "jetflock... gotta be" then i was right, another map that kicks arse by Jetflock!

cactus writes:(new) 05.02.2005, 03:20 GMT+1

Ho yeah!
When I see the first screenshot I want to say "Bring me the disco-king".

MR.INSANE writes:(new) 05.02.2005, 06:39 GMT+1

this looks really awesome

Nmn writes:(new) 25.02.2005, 14:42 GMT+1
edited 25.02.2005, 15:23 GMT+1

o_O I'm speechless. Who needs Ganja now You see such effects in Doom. Thumbs up.

Tormentor667 writes:(new) 25.02.2005, 16:33 GMT+1

No "Atmosphere" for me here, looks like in a Disco or Casino! Too many light sources, to many different lights and too many special effects concerning light. The one prove that a good sourceport doesn't make up for a good map at all!

jetflock writes:(new) 26.02.2005, 13:55 GMT+1

Tormentor. Very, very negative. These are examples of sections of different maps, small clips of a FEW maps which make up an 8 level Partial Conversion . Most of the textures are all new and custom made. Most of the graphics are all brand new or familiar takes on existing DooM material. The music is new, and so on.... The images are being viewed here out of context. I wouldn't release anything I didn't think was artistically pleasing, ('cept for my wads from '97, lol), and I play test quite frequently with other players/mappers to make sure the game looks and plays the way it should . But see for yourself. Just to clear things up, I am NOT "raping" a few aspects of the legacy engine, or one particular effect for that matter. I know lots of tricks. I also love the retro shit. I just want to show off a few of the shiny parts here. People like glitz'n glitter. Aside from this, I am an old doomer, and had my schooling in graphic design, illustration, and indy comicbooks. I know layout. I know color. I know all the tricks you need to pull off balanced visual eye candy, and I am a sucker for a classic style single player DooM game. On another note, don't sling negative comments about a wad you haven't even played yet. "The one prove(What does “The one prove”?) that a good sourceport doesn't make up for a good map at all!" -And people rap on my English. (I really don't mean to be rude. Just don't dis me).
Aside from this crap. I just completed a new section of the mapset featuring Hell.

Ki writes:(new) 16.04.2005, 15:23 GMT+1

So Jet wants to show off some of the more fancy parts of the map. Don't mean the 'whole' map is going to be all glitter and glammer.. Besides, who doesn't want to show off their fave/best/most eye catching areas of their maps to draw attention? I'm going to love this :P The effects in them shots are wicked!

danimetal writes:(new) 30.07.2007, 12:45 GMT+1

Liked the original Ultimate Doom Forever and I think I am going to like this a lot more!. So far and judging for what I have seen this is going to be worth the wait and effort.

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