WolfenDoom: Coming of the Storm is a fan WIP remake of the classic Wolfenstein 3D mod Coming of the Storm that was released in 2004 by WSJ. This mod became famous not only for a good level design, but also for various modifications of the Wolf3D engine, such as storm lighting,rain drops, ambient sound effects and directional sprites. Since COTS is a Wolf3D based mod with modified engine, it can only be played in MS-DOS emulators like Dosbox. That limits the game´s resolution, speed and playability. A lot of people also have hard times with Dosbox configuration and new ones also with the command prompt.
For these reason I have decided to remake this mod in GZDoom. GZDoom offers better resolution, mouse look, more comfortable keyboard settings and it doesn´t have an annoying command prompt.
This mod will include remakes of all original 18 levels plus 3 brand new created for multiplayer. Of course all 18 maps will be multiplayer compatible as well (for DM and Coop modes).
*18 original maps + 3 new for MP
*original COTS graphic and sound effects
*8 weapons - knife, pistol, smg, chaingun, rifle...
*Dynamic lighting for certain objects - lamps, furnaces, torches...
*Item score system from Mac port of Wolfenstein 3D
*Ambient sound effects
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