Nevasca is an episode-format wad for zdoom source port, focusing on snow themes among with some ruins, hellish or techbase variants.
Level design is focused on non-linear layouts, with low (but stronger and faster) monster count. The focus is to challenge the player with orchestrated battles, where taking cover is a limited option. There are also new powerups and weapons to help deal with the faster pacing.
--------------- Story ---------------
-> "A land cursed by darkness and coldness, the chosen one which appears from time to time performs his pilgrimage once again to try to bring the winds of change for a new age."
--------------- Project Goals ---------------
-> 9 small/medium maps. It should take around 1.5~2 hours to beat all the levels.
-> 4 new mp3 songs.
-> Clean and very simple detailing, I don't like decorating stuff too much.
-> Focus on non-linear (but not sandbox) gameplay, pacing, battle and challenge. Also, is based on setpieces which focus on keeping pressure on player, taking him away from his comfort zone. I highly recommend playing this on HMP if you don't like too much difficult/traps.
-> Snow + Tech + Ruins mapset.
-> You'll probably be able to speedrun all the levels.
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