A Skulltag deathmatch wad I have working on for quite a while now. It features 3 maps, each with a "base" theme.
Map 01: Magma Condension Chambers
A map full of tight spaces and small turns, ideal for shotgun players.
(Playable, but not complete)
Map 02: Nukepit
Personally the best map I've ever made, it is a mostly long range map, but has its share of chokepoints.
Map 03: Treatment Facility
Entirely unfinished. Not playable in any way.
Revision 1: Initial public release.
-Map 01: Playable (Aesthetics being added)
-Map 02: Completed
-Map 03: Unplayable (Map structure incompletely. Aprox. 75% done reletive to sketched layout.)
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