Quick Search
Details

Titan
by Ixnatifual
new comments Doom 2, single player
released, ZDoom
screenshot #1screenshot #2screenshot #3
25.09.2004

Description:

Titan will be a 9 level episode for single or cooperative play.

Titan is finished and has been released to /newstuff.
You can currently get it at
ftp://archives.3dgamers.com/pub/idgames/newstuff/titan.zip

-----------------------------------------------------------------

You thought it was over... Wait, actually you didn't. You knew it would never be over. Every time you save mankind, it's just a matter of time before the demon bodies hit the floor once more. Hell's hordes are seemingly endless. No matter how many you kill, they just come back... stronger every time.

Out the shuttle window you can see Saturn in the distance. It all started 15 months ago, when geologists noticed significant changes on Saturn's moon, Titan. The ice block had started melting. Probes discovered that even the rock itself on Titan had begun to change, and that the moon's internal core was bustling with activity.

Never knowing when to take a hint, the UAC constructed a mineral storage facility and a laboratory on the moon, intent on figuring out what was going on, and how they could take advantage of it.

2 weeks ago all contact with Titan ceased. Big surprise. This is where you come in.


Jow writes:(new) 15.01.2004, 00:53 GMT+1

Nice story. And those pictures are fun looking too. That ceiling thing in shot2 is cool. That imp seems to have a really painful death :)

EarthQuake writes:(new) 16.01.2004, 06:01 GMT+1

I playtested this level a while back. It's really fun to play, and I'm looking forward to the new changes/enhancements/addditions.
By the way, the story seems excellent and fits really well. You may want to consider some floor detailing in shot #2... it looks bland... for a floor ;)

Ixnatifual writes:(new) 16.01.2004, 15:03 GMT+1

Hmmm, yes, you may be right.

Ixnatifual writes:(new) 27.01.2004, 00:35 GMT+1

Currently working on map 4. The episode will probably consist of 9 levels in total.

Ixnatifual writes:(new) 02.02.2004, 00:01 GMT+1

Bah, can't replace the old sucky screenshots. Serves me right for not reading the rules, I guess. Any chance I can replace some of the pictures? Boris?

GreyWanderer writes:(new) 13.03.2004, 18:17 GMT+1

This looks scary, looking at those screens. Revenants are in my nightmares! Looks like this wad will revolutionize Doom 2 and change the way we look at FPS gameplay forever. Everything that gets made afterwards will be measured after this.

Well, that's what I think it looks like from the screenshots at least.

Ixnatifual writes:(new) 13.03.2004, 19:33 GMT+1

LOL

Lutrov71 writes:(new) 24.03.2004, 06:24 GMT+1

Looking beautiful!

Epyo writes:(new) 04.07.2004, 03:14 GMT+1

i liek slopes too let's be friends

It looks like you have a nice ambience going on in the screens, keep it up!

PlzDieKthx writes:(new) 20.07.2004, 02:06 GMT+1

Looks awesome =D

EarthQuake writes:(new) 07.09.2004, 22:48 GMT+1

Whoa... very... different screenshots. Is this a completely different map?

BlackFish writes:(new) 08.09.2004, 06:47 GMT+1

heh I'm glad people are actually using those monsters. I really like them. :)

Ixnatifual writes:(new) 08.09.2004, 14:50 GMT+1
edited 08.09.2004, 14:51 GMT+1

EQ: The three shots are from the same map. Or are you referring to the previous shots? They were probably from a different map, but I don't remember the shots that were there before ;)

The first few maps in the wad are somewhat n00b, though. But then I didn't have Doom Builder then.


Page © 2003-2019 by boris. All screen shots are property of the respective owners.

Valid HTML Valid CSS
Page generated in 0.022455 seconds